Clown School Break Day 26: Clowning as Emotional Oddity

In which Our Hero ends on an unusual question. 

Clowning is an odd emotional experience.
Clown school is an odd emotional context.

Where else is one assigned the task: be emotionally open, vulnerable, generous, light, and kind?
Where else is one given an explicit assignment to manipulate their own emotional state in service of others?

One place that comes to mind is politics.

I recently happened upon a (¿state?) senator. I was coming from a friend’s birthday, and the senator commented on the hat I’d given my friend. The senator exhibited genuine-seeming curiosity about what it meant, then delight in the silly inside joke it represented.

And,
like,
he wasn’t being inauthentic.

But,
like,
that is his job.

I don’t believe he was deeply interested in the game itself. I doubt he’d want to watch it or play it unless it came packaged with votes or fundraising. And yet: the delight was real.

I suppose clowns are the same way.

It isn’t inauthentic to change your emotional state and then share that state with others.
But it is contrived.

It’s not inauthentic to manipulate someone at a poker table either.
But it is manipulative.

So what’s the point?

Is this the core function of most people-leadership roles? From CEO to politician to parent to clown: are they all versions of the same act?

If behavior flows from emotion, is a leader’s primary job internal emotional manipulation, followed by broadcasting the result?

I’m reminded of LBJ amping himself up – working himself into a righteous frenzy – before speeches and political events, especially if it felt like he was behaving in ways antithetical to his values. He told himself he was doing it for people he cared about. That the moral sacrifices were worth it.

And then he sent those people to die in Vietnam.

I’ve known a CEO who practiced a similar kind of self-amping. His former employees now, at a remarkable rate, despise him.

So what’s my point? The connection to clowning?

Is it bad to manipulate your own emotional state? Obviously not. But when does it become bad? Under what conditions? In service of what ends?

What’s my point?

I don’t know. I’m musing.

That’s what this blog is. Thinking out loud. Marking where my thinking currently sits and letting it evolve. I don’t endorse everything I’ve ever written. That’s part of being a writer.

But today I’m reminded of how strange an emotional experience clowning is.
And how much people hate politicians.
And I find myself wondering whether – or more precisely, to what degree and in what ways – they should also hate clowns.

🤡

Clown School Break Day 25: Ridicule, Moi?

In which Our Hero pokes fun at poking fun.

A college friend and I were at dinner with his new girlfriend. We were playing a silly word-association game we’d been playing for years. At some point she said, “Stop making fun of me.”

We weren’t making fun of her. We stopped immediately.

But something interesting happened. By misidentifying play as ridicule, the game collapsed – and a contradiction surfaced on its own. No mockery was applied. None was needed.

Play is fragile. When it is misnamed as ridicule – or when the target of ridicule is misidentified – it stops being play at all. And in trying to prevent harm, one can sometimes create the very harm one fears.

I find this behavior socially corrosive. Constraint masquerading as protection should be ridiculed and scorned.

Societally, we accept it. Because its harm is not as apparent. It is stifling, restricting, and just plain un-fun. It is stopping someone else’s kid from climbing up the slide because we don’t want our kid to climb up the slide.

I laugh probably 3x more than the average person. I find humor probably 3x more often than the average person does.

Infrequently, it’s for a reason undesirable. (Someone has a name that sounds funny to me, so I’m implicitly outgrouping their culture.)

Generally, it’s because 1) they’re doing something that reveals a contradiction between their goals and their behavior, or 2) they’re doing something “silly” – i.e. something that reveals a comic underpinning to existence.

When we let people police down to the lowest common denominator, life is duller and weaker.

And that’s how the terrorists win. 

🤡

Clown School Break Day 24: Clowning is for Babies

In which Our Hero shares a lack of pain.

My sister’s sixteen-month-old child has not yet learned that life is more pleasant when one defecates intentionally in prescribed locations. Instead, he saves time and effort (and I admire his efficiency) by pooping wherever and whenever inspiration strikes.

After completing this task, he begins to smell.
It is not a pleasant smell.
It gives one the impression that all disgust responses originate here.

To rectify (pun!) the situation, one generally places him on his back and swaps out his undergarments for fresh ones, with some cleansing wiping in the middle (pun!).

He does not enjoy being on his back.

Would you enjoy being held on your back by beings eight-plus times your size?

In response to this dissatisfaction, I’ve learned to change his undergarments while he’s standing. This satisfies the basic needs. But sometimes the environment is not conducive.

Such was the case this afternoon at the park.

We – my father and I – flopped the nugget onto his back.

His face screwed itself into a pre-wail.

I noticed something in myself: calm. Comfortable ease. I found it, then sent it his way. His pre-wail ceased. He looked at my face.

I knelt above the boy-child’s head, my face upside-down over his. He gazed at my scruffy visage; I gazed down at his soft, pudgy one. It didn’t take effort. Just a gentle internal returning-to-the-calm.

He did not find this enchanting. (For roughly four seconds during the change, he looked away.) But it was sufficient.

I am not, perhaps, more entertaining than a stubbed toe is painful.
But I can be more engaging than a sudden flop onto one’s back.

At clown school, the second-years play a warm-up game with a baby.

They appear on stage one by one. They make a face or a sound or some small action. The teacher plays either a baby crying or a baby laughing. They continue. The question is simple:

How long can you keep the baby laughing?

I’ve wondered for a while whether that’s the goal of clowning: reach some pre-culture, fundamental-to-all-humans level where your pleasure arrives into any audience, underneath their higher-level reasoning. 

I do not yet have the skills to make this baby laugh on command. (Except via the super-secret hack of foot tickles.)

But I do have the ability to Turn On The Calm.

And that

can be

enough.

Clown School Break Day 23: Chill vs. Sprint

In which Our Hero wonders whether ease is wisdom—or just comfort.

My life is much nicer when I’m chiller.
Easier. More relaxed. Less intense.

I’m also fifteen pounds heavier than I like to be.
Running not daily. Not even weekly. (#brokenfoot.)
Accomplishing little in the category of “obviously beneficial to myself, my family, or society.”

Is this… good?

When I was young and zealous, I worked hard to be the best.
I picked a category where being the best seemed possible. I sprinted at it.

At some point in the last nine years, I stopped obviously caring.
Preferences shifted. Priorities shuffled.
What mattered then matters less obviously now.

Sure: do your best on your chosen path.
But also: life is nicer when you chill out.

Is that a lesson of the clown?

There’s a clown I love – an incredibly successful one – who, to my eye, misses mass-market success because of over-intensity. Over-try-harding.
I brought two friends to his show. They left overwhelmed.

“That was a lot,” they said.

I adored it. I went back the next night.
I am a comedy lover.
They are mass-market comedy dilettantes.

My partner says: try hard at what you want.
Sprint at it with intensity.
Relax on the rest. 

I like this.
I do this.
I also wonder:

How much of my life is currently nice
because I’m just so chill?

How much would change
if that chill went away?

Am I just
fat
and
happy?
🇺🇸

Will I soon be
fat,
happy,
and bored?
👀

Clown School Break Day 22: The Quiet After the Honk

In which ease arrives. 

The clown school term ended yesterday.
Not with a bang, but a nose honk.
(Editor’s note: only second-year students currently wear red noses.)

My presence there is mostly absence.
I followed the group texts a little, from afar.
I learned the gossip – and how that gossip spread.
A gossipy bunch, the clown schoolers.

I don’t regret missing the most recent course. It was my least appealing (or second-least appealing) of the term. I think I’d burned through my capacity to take in more. Over-exhausted the intake valve.
I’ll be glad to return at the end of January.

The past three weeks have held a lot of joy.
Poker: played and studied.
A friend’s birthday.
Time with my family.
Snuggling with my girlfriend and tiny chihuahua.

Today I fixed a door lock, installed new lightbulbs, and upgraded the curtains – all in my parents’ house.

What’s strange is how easy this felt.
(The activity being: doing household tasks.)

Why?
Pent-up doingness from a broken foot?
The return of baseline testosterone?
A heightened ability to find pleasure thanks to clown school?
Or the simple fact that after sustained intensity, everything else feels light?

I don’t know.

I like it.

Note: I edited yesterday’s post to add a video of the Egg slot machine discussed at length. That video is also linked here.

Clown School Break Day 21: The Egg Game

In which Our Hero encounters an eggregious machine.

Walking through the casino today, I saw a brilliant game.
A perfectly engineered one.
A real bad egg.

It’s a slot machine called something like The Egg.

You put in your money. You slap the button.
Standard procedure.
Nothing shell-shocking.

But instead of reels to spin, there’s just an egg on the screen.

Every time you slap, the egg cracks a little more.

And when the egg is fully broken –
crack
you win a jackpot.

The jackpots (at the $1 play level) range from about $3 to just over $10,000.
All of them are progressive.
They grow the longer you play. 

The egg takes a variable number of slaps to break.

It’s a well-made game.
Eggsactly balanced.

Here’s why.

1. It redefines winning.
You will win.
The only question is when.
Just keep putting money in until the egg hatches.

Winning doesn’t feel like if.
Winning feels like eventually.

2. You feel progress.
Every slap cracks the egg a little more.
You’re getting closer.
A chip here, a fracture there.

Are you actually closer?
Who knows.
But it looks like you are, and that’s all your nervous system needs.

3. Everything is a jackpot.
I watched a man spend $70 chasing one $10 jackpot and two $3 jackpots.

He won three times.
He lost $54.

But emotionally, during the process?
Sunny side up.

After he left?
Fried. 

4. It’s intelligible.
Most modern slot machines are incomprehensible.
You don’t even know what the rules for winning are until you’ve played for a while.

That confusion creates a false sense of mastery:
“I’m learning the game.”

You are—but learning doesn’t help.

The Egg is different.
Egg → crack → jackpot.
No shell game.
No mystery meat.

Immediate understanding.
Immediate hook.
Egg-ceptionally approachable.

A game egg-zactly positioned to attract newbies. 

5. It creates tension – and guarantees release.
The egg will break.
That’s the promise.

When that suspense releases, however,
the yolk (“joke”) will already have been on you. 

6. Your action feels causal.
Slap the button.
The egg jiggles.
A crack instantly appears.

Your body doesn’t care about RNGs or payout tables.
Your body says: I did that.

7. You can mash.
On a normal slot machine there’s a pause between spins.
The Egg?
You can mash the button 30 times in 30 seconds.
(I saw a guy mash 70 times in under 3 minutes.) 

So if you spend $40 and win $20, you feel frustrated.
And to relieve that frustration:
Have you considered mashing the button?

The feedback loop is tight.
The illusion of control is strong.
The design is…
let’s be honest…
eggstraordinary.

That’s it.

I’ve cracked it.

And now I’m walking away, before I get completely scrambled. 🥚

(Author’s note: I did not actually play the game. I am not a fan of slot machines. I did, however, admire it from afar. Here’s a video of someone playing it.

Clown School Break Day 20: The Dealer Doesn’t Care

In which Our Hero recalls, yet again, that feelings are weather, not climate.

Poker.

I don’t like poker.
It fucking sucks.

The intensity, the swings, the way it presses you between two stones: your own decisions and the randomness of the universe. As one poker TV show once put it, “It’s a hard way to make an easy living.”

There was a time I stopped playing altogether because I believed poker was net-negative for the world. You take money from people who can’t afford it. Addicts. The lonely. The poor.

And what do you give in return?

Entertainment?
A distraction?
A slow-motion morality play about risk and consequence?

These were my thoughts after losing two big pots tonight.
One I played fine. Just ran into the top of someone’s range.
The other I played poorly preflop in a $50 splash pot and donated my stack like a confused philanthropist. (“Splash pot” = the casino added $50 to it for free.)

Woof.

So I asked myself, as one does after being spiritually hit by a train:

Why do I do this?
Why are we attracted to what we’re attracted to?
Is it genetics? Happenstance? Praise when we were eight and wanted to feel special?

Clown school has taught me one brutal, luminous thing:
You will be pummeled on your chosen path.
Mocked, rejected, flattened, ignored.
And that’s just by the teachers! 

Your path should therefore be the thing you continue doing despite the punishment.
What’s the thing you’ll walk through hell for?

I’m deeply dissatisfied with poker tonight. But here’s the truth:
Poker is a game of millions of hands.
Variance is a dragon that only bows after thousands upon thousands of repetitions.
This hand doesn’t matter.
This session doesn’t matter.

Clowning, on the other hand, is both slower and faster.
Yes, the craft takes years, maybe a lifetime – but the feedback is instantaneous.
You step out, you try something, and either the audience lights up now, or it doesn’t.

Steve Martin once asked himself:
What happens if I never release the tension?”
Instead of setup → punchline → laugh from tension relief, he just stacked more and more absurdity.
If someone left the show emotionless and burst out laughing in the car ride home, he considered that a victory.
(His memoir is worth a read.) 

Here’s the thing about Cards.
And the thing about Clowning.

The C’s don’t care about your feelings.
The dealer doesn’t pause because you’re tilted.
The audience doesn’t laugh because you’re sad.

The next hand came.
My body was buzzing with frustration.
But I played fine.
And that was what mattered.

Ugh.

It’s now an hour later.
The frustration is gone.

How astonishing, how liberating, how funny it is to remember how fleeting feelings are.

And how little they matter to the game.
Any game.
When the next hand is already being dealt.

Unless you let them play instead of you.
And they are both bad cardplayers and bad clowns. 

We’re now an hour after that.
I quit the live game because it wasn’t profitable enough.
I wasn’t having fun.
I asked myself the question “If I lost my stack in the next hand, would I rebuy and keep plying?”
The answer was no. 

So now I’m at the deli, eating dinner with my father…
While we play online poker with a different group. 

🤡

Clown School Break Day 18: More than Flavor

In Which Our Hero Eats Theater for Dinner

“What do you plan to do after clown school?”

  1. Gonzo theater in NYC
  2. Play with children
  3. Live a damn good life

That’s about it.

Other topics?

This weekend I attended, for the first time in my life, a Michelin-star restaurant.
A two-star place that, until this year, carried three.

What struck me wasn’t the prestige.
It was the theatricality.

The whimsy. The humor.

They turned a hot dog into a 1 × 1 × 0.5 cm gelatin cube that tasted exactly like a hot dog.
They turned a PB&J into a deconstructed PB&J, complete with hand-peeled grapes.
They opened the meal with torches and epic music.
They ended it by painting dessert onto the tabletop.

My main experience throughout wasn’t taste — it was laughter.

Yes, the flavors were excellent.
Yes, the chemistry and artistry were impressive.

But come on: a tiny gelatin hot dog? A micro-PB&J?
These are jokes. Delicious jokes. High-budget pranks.

For $3 I can go to The Wiener’s Circle and get an actual hot dog.
Here, for $30, I got a hot-dog-flavored Lego brick.

And weirdly: I loved it.

Not because of the taste (though the tastes were good) but because of the experience:
the camaraderie, the conversation, the atmosphere, the emotions.

These were absolutely, unquestionably worth it.

And they had nothing to do with flavor.


The one dish that didn’t land — a caviar-and-chocolatey-coffee concoction — failed for a simple reason:
I didn’t know how to feel about it.

It tasted fine. Interesting. Curious.
But I couldn’t tell whether the intended emotion was awe, nostalgia, whimsy, melancholy, or… “???”

That’s why it faltered.

A performer needs to tell the audience how to feel.
Is this a comedy or a tragedy?
Where are we going?
What’s the poster of this show?

My mother didn’t like Uncut Gems because HOLY SHIT THIS IS NOT WHAT YOU EXPECT WHEN YOU PUT ON AN ADAM SANDLER MOVIE.

It wasn’t the film’s fault.
It was the emotional contract she thought she’d signed.


I like immersive performance art.
I like blurring reality and theater.
I want to perform in vivo, turning ordinary spaces into meta-experiences.

But the key to all of that is simple:
Make people feel the way you want them to feel.

It helps when they know what you’re going for.
Or when the emotional direction is obvious.
But those aren’t required.

At clown school, they never tell us what the outcome should be.
They poke, prod, nudge; but they don’t name the destination.

That’s the challenge.
And the gift.

If they knew where we were supposed to end up, maybe they’d tell us.

But they don’t.

So we must each find our own path.

🤡

Clown School Break Day 17: Do or Do; There Is No Cry

In which Our Hero discovers discipline. 

One key internalization from this past weekend:
How you feel doesn’t have to dictate how you act.

This is one of clown school’s most important lessons.
You’re tired? Headache? Angry? Upset? Depressed?
Irrelevant. Curtain’s up in five. You perform.

The difference between a good standup and a great standup isn’t the height of their best sets — it’s the quality of their worst ones. The question isn’t “How are you feeling?” but “Can you still deliver?”

Clown school drills this into you.
Every day you step on stage.
Every day you play the game.
Every day you work. Show up. Try. Fail. Try again.
It’s consistency as craft.

A clown has to be able to turn it on — sometimes more than any other performer.

This came up today with a woman I met in the O’Hare waiting area. She’s a professional Twitch streamer trying to stick to a schedule, even on the days she doesn’t want to go live.
But here’s the twist: those reluctant days, she says, are often her best streams.

I don’t know if that’s true for me — whether my best work surfaces when I least want to make it.
But I do know this: I still make it.

Because success, more than anything else, is about behavior, not feelings.

Clown School Break Day 16: Cooperative Games

In which Our Hero remembers the audience and the performer are on the same team.

Today I didn’t buy a painting.

I could have.
There are worlds in which I walk out of that studio holding a canvas, or at least a print. I like his work. It’s good enough that I’d happily see it on my wall. I also, frankly, think this guy could be very successful. And while I don’t know anything about investing in art, I do know that he does good work. 

Instead of buying, I did something arguably more valuable: I gave him one mental shift that might change the way he sells forever (hard-won after nine years of being a creative freelancer myself). 

The shift was this:

  • You and the buyer are on the same team, trying to get to the sale together.

Most artists don’t think that way. They imagine selling as hoodwinking, convincing, persuading. Commerce as a low-grade con.

But when I exchange $20 for a meal, two true things are happening at once:

  • I am saying, “I’d rather have this meal than this $20.”
  • The seller is saying, “I’d rather have this $20 than this meal.”

We both win. That’s the point.

If someone wanders into your studio already 50% likely to buy your painting, wouldn’t you both be better off if a sale happens?

That’s what my friend was missing. He felt like he was pushing against the customer, trying to “get them” to buy, and he hated it. Instead, he should walk next to them, shoulder to shoulder, helping the buyer cross the line they already half-want to cross.

Sales, at least for an honest artist, is a cooperative game.

Clowning is the same game

This is also the part that many performing artists (including clowns) forget: the audience wants you to succeed.

When we audience members sit down for standup, for a play, for a clown show, we’re not secretly hoping it’s terrible so we can be right about humanity’s decline. We might predict it will be bad, but given the choice between:

  • “I knew it would suck,” and
    “It blew my expectations out of the water,”

almost everyone would rather be wrong and delighted.

Even the pessimists would rather go home saying, “Honestly, it was great.”

So performance is also a cooperative game:

  • As the clown, you are the leader.
  • The audience is your team.
  • The “sale” you’re closing together is shared pleasure.

You’re not dragging them, hostage-style, toward your weird art. You’re inviting them into something – pleasure – they already came to find.

This, unfortunately, is not my default setting.

Competitive games vs cooperative games

I am more experienced with competitive games than cooperative ones. Poker, for instance, is the opposite:

  • There, the goal is to hide.
  • To show nothing.
  • To give away as little information as possible while extracting as much value as possible.

Clowning is about the inverse:

  • Openness instead of secrecy.
  • Generosity instead of extraction.
  • “Let’s enjoy this together” instead of “Let me get the best of you.”

One of the purposes of clown school (for me) is to re-train this reflex. To make cooperation feel as natural as competition.

Right now, the questions I’m wrestling with include:

  1. How do I lead the team gently?
    Guide the audience without shoving, nudge without bullying, care for each teammate without over-focusing on any one.
  2. How do I actually lead, instead of hiding behind stronger personalities?
    Be the tip of the spear, not the person comfortably in the second row.
  3. When I’m with a partner on stage, how do I treat them as a collaborator instead of a combatant?
    Remember that “winning” is making the scene sing, and that often occurs when you’re playing harmoniously. 
  4. How do I remain open when uncomfortable?
    Oftentimes, I’m shutting down. And that… is not… helpful. 😦 

These are not just stage problems. They’re life problems. Which brings us to the cocktail party.

When I forgot we were on the same team

At a cocktail party today, I met a few people I genuinely liked. Smart, funny, curious. The kind of people I’d happily see again.

They asked about my relationship status. I told them a technically-true (and engaging), but far-more-boring version.

Here’s what I told them: 

In college, I was interested in a girl who was dating a woman. A friend told me she only dated women, so I filed that away as “ah well, not for me.”

Ten years later, we reconnected. It turned out my friend had been wrong:

  • She does not, in fact, only date women.

And here’s the part I didn’t share – not because it’s shameful, but because it’s intimate, and intimacy is precisely what I tend to withhold when I get scared: 

  • At the time of meeting her, I was taking exogenous estrogen. I had grown breasts. My emotional life was much closer to that of a woman than a man. 

So even if she had only dated women, I still might have qualified.

That’s the good bit. The twist ending. The painting on the wall I could have offered.

Instead, I hid it. I offered the flat version. And therefore, the next bit that I added – when I later tried to connect – didn’t land. I’d already collapsed into myself, ending the cooperative game. 

I protected information, staying “safe”.
But they weren’t my opponents. They were potential teammates. We were building something delightful together. And that collapse — the retreat instead of the play — is exactly the reflex I’m trying to rewire.

(To be clear, the issue wasn’t that I “should have” told strangers something deeply personal. It’s that I noticed myself collapsing inward even though both they and I wanted to play, to connect, to stay in the cooperative game.)

The update

So: today I didn’t buy a painting.
I also didn’t honestly sell myself.

In both cases, the correction is the same:

  • Be in situations where we’re on the same side. 
  • Remember we’re on the same side.
  • Act like the game is cooperative.
  • Offer the real story, not the safe one.

When I become excellent at those in daily life, I’ll be a better clown.
And when I become a better clown, maybe I’ll finally remember, in the moment, that we all walked into the room wanting the same thing:To leave having created shared pleasure.
And in that pleasure, created Value.